Founder of UEGroup and a usability expert with more than 25 years of UX strategy, research and design experience. Prior to founding UEGroup, Tony founded Netscape's User Experience Group, the Apple/Claris Human Interface Group and organizations at Lotus/IBM and Xerox PARC. He also launched various web and software ventures. Tony speaks regularly and is the author of the book “Global Interface Design”.
A project and operations manager who manages UEGroup’s relationship with its clients. Her background in Business Management allows her to keep a focus on what is most important to our client’s business. Kathy’s past experience includes positions in the financial services industry, where she developed Quality Improvement Systems.
A senior UX researcher with a background in market research. Sarah brings business and marketing savvy to the research she takes on and her unique perspective has profited companies such as Disney Interactive Labs, Dell Computer, Stryker, Intel and DirectTV. Sarah is experienced with onscreen, device, medical, enterprise and consumer usability and has spoken on Practical UX Methodologies, Incorporating Kids into UX Methodologies and Measuring Emotion at conferences such as TVX, UXPA and CHI.
A multidisciplinary designer with a passion for problem solving in both industrial design as well as digital experience domains. Ashley’s problem-solving approach to design allows her to create easy to use and visually communicative solutions centered around user’s concerns, values, and behaviors across multiple platforms and industries. Her work has spanned product design, interaction design, and graphic design for such brands as glasses.com, Intel, Boston Scientific and more.
Interactive, web, game and mobile developer able to create engaging experiences across multiple industries and platforms. His expertise includes XAML and HTML5. His work includes a diverse set of projects from Hollywood movie premier experiences, new product launches, interactive advertising, education, and consumer/ enterprise products. His client experience includes AOL, Motorola, and Boston Scientific.
An innovative visual designer with over 15 years of experience in graphic design and digital experiences. Cygny has a passion for exploring new types of visual presentations and product concepts. Her talent, forged in her illustration and photography background, allows her to blend artistic beauty with product design, to achieve emotional reactions that attract and engage technology users. Her expertise includes information visualization.
A Stanford trained engineer with two decades of experience developing software, Christopher believes customer happiness is a logical consequence of a well-documented code. His track record of successful commercial products includes desktop applications, client/server software, embedded solutions, web services, browser add-ons and mobile apps.
Megan is a multifaceted UX researcher with a background in Cognitive Science. She brings a deep understanding of behavioral psychology to her work, which allows her to empathize with players on both sides of a product: the users and the developers. This combined with her inquisitive and highly observational nature makes her a well-rounded researcher. Megan has spoken at CHI, and has been published in ACM-SIGCHI. Her research experience includes usability testing for websites, software, and hardware; interceptive interviews; kid testing; and OOBE testing.
Blair is an interaction designer with a computer science background. Her work includes web and mobile experiences for enterprise, consumer and healthcare experiences. Blair’s work often focusses on overall systems-level problems that allows scalable UX frameworks to emerge. Her protyping skills include the use of products such as Axure.
A software developer with degrees in Electrical Engineering and Computer Science, Scott is responsible for turning big-dream ideas into real-world applications. His expertise includes mobile apps, web app front ends, and large backend integration challenges. He developed his broad range of hardware and software expertise as a Principal Engineer at Intel in a prior life.
Alyce is a senior designer and researcher with over 15 years of design experience. Her ability to do both design and research allows her to participate in the entire lifecycle of the Design Thinking process and provide unique insights at all phases. Her previous roles include UX Manager at Stryker Medical. Alyce has worked on a diverse set of projects which span the medical field to cyber security.
Danielle is an energetic and industrious team player with a love for all things marketing. Her dedication to educating and engaging customers about UEGroup and the many services we offer ensures meaningful and unique client experiences. Danielle sparks positive interest and reaction in various industries by exercising both outbound and inbound marketing efforts.
Norene Kelly has a Ph.D. in Human Computer Interaction from Iowa State University, where she conducted research and also designed and taught HCI courses. She has implemented a wide variety of methods to improve UX in both academia and industry. Using an iterative, empirical approach focused on users, Norene works with clients to maximize opportunities and arrive at validated solutions. Additionally, for her dissertation, Norene developed the WEAR Scale to measure the social acceptability of wearable devices.
Margaret is a UX Researcher with a background in Human Factors & Ergonomics, Cognitive Psychology, and Healthcare. She is passionate about medical error prevention and improving everyday experiences for individuals. She has conducted research in diverse industries such as healthcare technology, financial services, automotive, retail, aviation, and more.
Pat has a broad medical device and imaging background, with positions at Becton Dickinson, Smith & Nephew, and Boston Scientific, and was a client of UEGroup prior to joining us. His early interest in software for health care has led to innovations in digital radiography, surgical navigation, endoscopy, and a patient handheld controller for implanted Class III devices. Pat has been a part of startups to create teleradiology, practice management, clinical trial, and virtual auditorium apps, with a focus on strategy and intuitive usability.
Kayla came to UEGroup with experience developing and coordinating all facets of learning and training programs across various industries. UX recruiting has become a great fit as she gets to use her amazing organization and communication skills to ensure that each project goes off without a hitch. Working side by side with researchers, designers and clients to learn and gather meaningful data is what makes every project unique and rewarding.
Annie is a UX Designer with a background in Bioengineering: Cognitive/Perceptual Assistive Technology. With a passion for helping people and creating intuitive workflows, Annie designs with all users in mind. Knowledge of engineering, design and research allow her to approach problems from unique perspectives. Her recent work includes applications for cognitively impaired and handicapped individuals.